So Brink received a major patch today. The most important bit to me is that the issue with ATI Radeon 4XXX cards was fixed. So now, I can tell that the game looks quite pretty!
Here are the notes, I’m hoping this is the start of a very close support detail by the developer. I’m a big big fan of the game, but they need little updates all over the place to make it as solid as it could be.
Fixed issues with custom ui_fov settings when playing as a client
Added support for 2560×1440
Slightly improved start up times
Fixed crash when clicking in blank area on Training Videos menu
Fixed memory leaks on shutdown
Fixed Be More Objective leaderboards being incorrectly named
Fixed “texture gridding” issues on certain graphics cards
Fixed settings being incorrectly applied on the advanced video options screen
Improved performance when using Ambient Occlusion
Fixed halos not rendering correctly
Removed bot intelligence inhibitors for Freeplay games
Adjusted bot behaviour in Campaign games to make teams more evenly matched
Changed bots’ objective priorities across all game modes
Fixed issue with bot difficulty continually dropping
Fixed poor server browser performance for users with a large number of items in their history
Made server browser refreshes much more responsive
Changed server browser to no longer group player counts by max players
Added new pop-up text for server browser filters
Fixed not being able to sort by favourites column
Server browser now retrieves favourites correctly from Steam
Fixed arrow keys not working when exiting out of a chat submenu
Made it easier to select a default secondary weapon
Disabled chat options in solo mode
It’s totally actually a great patch.
Honestly, I feel like this is a game I’ll like for a while. God though, knowing me absolutely no one else will bother playing after this week.