Trouble Thinking

September 20, 2011

Hey. What’s Up With That Hawken Game?

Filed under: Game Engines, Game News — Tags: , , , , , , — Durandal @ 10:26 pm

Hawken! You know it, you love it you goddamnit you don’t remember a fucking thing about Hawken do you.

This is how it always is. I leave for a minute or two weeks and you start forgetting about the things that Matter. Things like an awesome independent developer Unreal Development Kit game that looks amazingly, almost rudely great. It’s a multiplayer-focused first person shooter that puts you in the seat of a giant man-shaped robot bristling with weaponry.

From what I’ve been able to gather from trailers and the website, it’s looking to be less of a stolid, engineering-focused MechWarrior, and more like something out of the Japanese quick-jumping mech variety, just from a first person perspective. Which is great! Because I loved the unfortunately named S.L.A.I for the PS2, a game to which Hawken is looking pretty intensely similar. Quick matches of simple but interesting mechs composed of a moderately varied pool of parts.

On display in the video are a few very neat weapon layouts, with the standard many-missles, one-missle, strong-gun, weak-fast-gun, and so on. It also shows what looks like a call-in/kill-streak mechanic of some sort, with a massive flying fortress dropping some pain on a few players. If you’ve got a quick eye, you may notice the “cloak” mechanic, when the video’s protagonist shuts down all inessential systems and drops off the map in order to confuse another player as well as avoid some heat-seeking missiles.

So far, almost nothing is know about this game except that they are using dark rituals to make fucking amazing environment detail with nothing but two people working on the game. Check out the video and begin salivating procedures!

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